AI Insights · Timothy · October 2022
Top 5 Golf Games on Android in Spain: Q3 2022 Performance
In Q3 2022, Golf Clash and Golf Battle led in downloads and active users among top golf games in Spain on Android. Golf Rival saw notable weekly revenue fluctuations.
Golf Clash - Golfing Simulator
Golf Clash - Golfing Simulator from ELECTRONIC ARTS showed a varied performance in Q3 2022. Weekly revenue peaked at around $10.4K in early July and fluctuated between $4.8K and $8.9K for the rest of the quarter. Weekly downloads hovered between 215 and 302, with a slight decline towards the end. Active users started at approximately 2.9K and gradually decreased to about 2.3K by the end of September.
Golf Rival - Multiplayer Game
Golf Rival - Multiplayer Game by Zynga experienced notable weekly revenue changes, starting at $2.8K and dropping to around $1.1K in mid-August, then recovering to $1.9K by late September. Downloads saw a significant drop from 2.7K in late June to around 874 by the end of September. Active users followed a similar trend, beginning at over 21.5K and ending the quarter at approximately 13.7K.
Golf Battle
Golf Battle from Miniclip.com maintained consistent weekly downloads, peaking at 7.5K in late July and settling around 4.3K by the end of September. Revenue fluctuated slightly, ranging from $544 to $1.2K. Active users remained strong, starting at around 79.3K and ending at approximately 74.8K, despite minor fluctuations throughout the quarter.
Ultimate Golf!
Ultimate Golf!, also by Miniclip.com, saw a peak in weekly downloads at 841 in mid-July but declined to around 190 by the end of September. Revenue ranged from $532 to $1.0K, with a notable peak in late August. Active users varied, starting at around 4.6K, peaking at 6.5K in mid-July, and ending the quarter at 3.5K.
Golf King - World Tour
Golf King - World Tour by RisingWings had steady weekly downloads, ranging from 265 to 410, with a slight decline towards the end of the quarter. Revenue showed minor fluctuations, peaking at $753 in late September. Active users started at approximately 5K and gradually decreased to about 4.1K by the end of the quarter.
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